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Προβολή αναρτήσεων από Ιούνιος, 2016

Searching on the beach - Learning Computing by playing

Information Note Fortune is Apo's little sister. During the summertime, the two siblings stay at Auntie Memory's home, because their parents are working. Fortune finds Auntie Memory's buckets and takes them with her, to go and play on the beach. On her way to the beach, Fortune stops at the bookstore, the grocery store and the ice-cream parlor. There, some treasures slip out of the little girl's bag. Ariadni Dante's new book "Searching on the Beach" completes her educational book title "Searching in Pythonia" and brings Computer Science closer to young learners through theatrical games. The educational novel contains six stories with brief dialogue, a little tune, sever exercises, seventy questions, as well as a craftwork and is aimed at preschool and elementary school pupils, aged 4-10 years old. Students will be able to : approach Data Structures and the definition of objects, train their memory with a series of q

Searching in Pythonia - Learning Computing by playing

Information Note Auntie Memory has lost her precious treasures in the Pythonian jungle and her nephew Apo shall undertake the quest for them. On his journey, he encounters five little animals and asks them to fill Auntie Memory's buckets with the correct treasures. Ariadni Dante's book titled "Searching in Pythonia" completes the educational program "Apo in Pythonia" which launched in March 2015 and brings Computer Science closer to young students through theatrical games. The educational book contains six stories with brief dialogue, a little tune, sever exercises, seventy questions, as well as a craftwork and is aimed at preschool and elementary school pupils, aged 4-10 years old. Students will be able to :   approach basic concepts of Informatics, train their memory with a series of questions and exercises,   learn the value of the written word and the importance of teamwork in achieving a goal, playing with handicraft, ple